Assetto Corsa EVO Early Access 0.8 Now Available
Three new cars, Kyalami Grand Prix Circuit, a major VR overhaul, and community-created content in multiplayer
Three new cars, Kyalami Grand Prix Circuit, a major VR overhaul, and community-created content in multiplayer
Early Access 0.7 is live. This is one of the most strategically significant updates of the programme so far — the first official release of the Assetto Corsa EVO SDK
Assetto Corsa EVO continues its Early Access journey with Update 0.6, introducing six new cars.
In order to release the hotfix we need to carry out server maintenance. As a result, you might experience some (disconnection) issues throughout the day/morning as the servers are being updated.
Note: The new location of the ACE folder is in the "Saved Games" map, as recommended by Microsoft..
We are still working hard and actively searching for a solution for the loading times.
After the 5.0 update, many users found that there were a lot of bugs.
The servers no longer showed up in the server list, and certain cars and the screen were stuttering a lot. The full changelog is below.
New content, features, and a sharper focus on what matters.
Early Access continues to move forward with Release 0.5, bringing new content, new ways to capture your driving, and key improvements under the hood.
With Release 0.5, we want to take a moment to share an important update about the direction of Assetto Corsa EVO, shaped by ongoing discussion and feedback from our community.
The fourth Early Access release of Assetto Corsa EVO marks a decisive step forward in the development of the title.
The wait is finally over: Assetto Corsa EVO 0.3 is now available on Steam as part of the Early Access program! Lets go into it.